When Did Figma Start?

Figma is a collaborative interface design tool that has been on the market since 2012. It is a powerful, modern tool for creating complex UI designs and prototypes.

The founders of Figma, Dylan Field and Evan Wallace, set out to create a design tool that would be easy to use and accessible to everyone. Their goal was to make it easier for designers to collaborate on projects in real-time, regardless of geographic location or time zone.

Figma started out as an open-source project before transitioning into a commercial product. The platform was created out of a need for a more efficient way of designing interfaces.

At the time, most of the tools available were too complex or too limited in capability. Figma offered the perfect solution – a simple but powerful platform with all the features necessary for creating complex user interfaces.

Figma quickly gained traction in the design community due to its intuitive user interface and powerful features. Over time, the company has grown exponentially, with many high-profile clients using Figma for their UI/UX design projects. In 2017, Figma launched its first enterprise version which included collaboration tools specifically tailored for large-scale projects.

When Did Figma Start?

Figma was founded in 2012 by Dylan Field and Evan Wallace with the goal of creating an easy-to-use design tool accessible to everyone. Since then, the platform has grown exponentially, becoming one of the most popular tools among UI/UX designers worldwide.

In conclusion, Figma is a revolutionary design tool that has been on the market since 2012. It offers designers an intuitive user interface and powerful features that make it easy to create complex user interfaces quickly and collaboratively. Thanks to its success over the years, many high-profile clients have adopted it as their go-to design platform.