Interactions on Figma are a great way to create engaging, interactive experiences for your users. They allow you to quickly and easily create prototypes that help you test user flows and validate ideas before committing to development.
With Figma, you can rapidly create prototypes using components and assets, which are reusable pieces of design that can be used across projects. You can also add interactions to these components that will be applied across all projects.
To start creating interactions in Figma, first select the frame or component you want to add an interaction to. Once selected, open the Interactions panel by clicking on the lightning bolt icon in the properties panel.
You will then see a list of triggers, states, and actions that you can add to your component or frame. Triggers are events such as mouse clicks or hover states which will trigger a certain action when they occur. States are changes in an element’s appearance such as opacity or color when an action is triggered.
Once you have selected a trigger and state, you will need to choose an action which determines how the element behaves when the trigger is activated. Actions range from changing the appearance of an element such as making it bigger or changing its color, to linking it with another page or component.
After adding all of your triggers, states, and actions, click on ‘Play’ in the Interactions panel to test them out before publishing your prototype. This allows you to make sure that everything works as expected before giving it out for testing.
Conclusion:
Figma provides a great way for designers and developers alike to quickly create interactive prototypes through its powerful Interactions feature. By adding triggers, states and actions you can easily define how elements should behave when interacted with by users. Once satisfied with your design, you can play your prototype within Figma itself before sending it out for testing and user feedback.