Figma is an incredibly powerful and flexible design tool. It allows you to create complex designs and animations with ease, but can you put motion in Figma? The answer is yes, you can!
Figma has a range of features that make it possible to add motion to your designs. The first way is through the use of keyframes.
Keyframes are like snapshots of an animation that are used to define how the animation will progress from one point in time to another. This allows you to create smooth transitions between two different states, such as a button expanding when it’s clicked or a menu sliding out from the side of the screen.
Another way to add motion in Figma is through Auto Layout. This feature makes it easy to quickly set up animations on objects like buttons and menus by automatically adjusting their position and size based on user interactions. For example, if you want a button to expand when it’s clicked, all you have to do is set up an Auto Layout animation with the start and end states for the button’s size and then let Figma do the rest.
Lastly, Figma also has its own built-in physics engine which can be used to add realistic motion effects like bouncing and inertia. This means that objects will move in a realistic manner when they interact with each other or with user input, adding another layer of realism to your design.
Overall, Figma gives designers plenty of options when it comes to adding motion effects and animations into their designs. With its range of features such as keyframes, Auto Layout and its physics engine, designers can create complex animations with ease that bring their designs to life in ways never before possible with static images alone.
In conclusion, yes you can put motion in Figma! With its powerful features such as keyframes, Auto Layout and its physics engine, designers have access to a range of tools that make creating motion-rich designs easier than ever before!