Changing drag directions in Figma can be a fairly straightforward process when you know what you’re doing. If you’re just starting out, though, it can be a bit confusing. In this article, we’ll discuss the basics of changing drag directions in Figma, as well as some of the more advanced techniques.
First off, let’s take a look at how to change the drag direction for an object in Figma. To do this, simply click on the object you want to move and then click on the direction arrows that appear around it.
You can also select multiple objects at once and use the arrows to move them all together. This makes it easy to adjust objects in relation to each other.
If you want more control over how your objects are moved, there are some more advanced techniques that you can use. For example, if you hold down the shift key while dragging an object with your mouse cursor, Figma will snap it into place according to its grid settings. This is useful if you want precise movements rather than relying on your eye alone.
You can also use the arrow keys to move objects around a page or frame in Figma. Just press an arrow key while selecting an object and it will move one pixel in that direction. Holding down the shift key while using this method will make it move 10 pixels instead of one.
Another way to change drag directions is by using “pinning” or “locking” an object into place. To do this, select an object and then press “Ctrl + P” or select “Pin Object” from the menu bar (in Mac) or from the context menu (in Windows). This will cause any changes made to that layer not to affect other layers underneath it until it has been manually unpinned later on.
In conclusion, changing drag directions in Figma is easy once you know what tools are available and how they work together. With a few basic techniques and shortcuts under your belt, you should have no problem making precise adjustments quickly and easily without having to resort to guesswork or trial-and-error methods
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