Figma is one of the most popular design and prototyping tools used by web and mobile developers. It’s a great tool for creating UI designs, wireframes, and prototypes quickly and easily.
With Figma, you can create states for elements in your designs, which can be useful for showing different versions of a design or testing out different interactions. But how do you do states in Figma?
States are an incredibly powerful feature of Figma that allow you to replicate the same design element multiple times with different variations. This means you can have multiple versions of the same element in your design that each have their own unique properties.
For example, you could create a button with multiple states such as a default state, a hover state, and an active state. This is especially useful when prototyping user interfaces as it allows you to simulate how users would interact with your design before actually building it.
To create states in Figma, first select the element you want to adjust and click on the “States” tab at the right sidebar. Here you’ll see all the available options for creating new states or editing existing ones.
You can name each state according to what they represent (e.g., Default State, Hover State) so it’s easier to remember them later on. Once you’ve given each state a name, simply click on any property such as color or position to adjust its value for that specific state. You can also add additional properties from this panel if needed.
When adding new states to an element in Figma, it’s important to consider how those changes will affect other elements in the design as well as the overall user experience. For example, if you add a hover state for one button that changes its color but not another button nearby then users will likely be confused about why one button behaves differently than the other when hovered over. It’s also important to consider how changes will affect other breakpoints or devices since they may not behave exactly like they do at desktop size screens.
Using states in Figma is an excellent way to quickly prototype out different interactions without having to rebuild components from scratch every time you want to make a change or test something out with users. With just a few clicks of your mouse, you can easily create multiple versions of an element with their own unique properties so that they behave differently depending on user input or device size.
In conclusion, using states in Figma is an incredibly powerful feature that allows developers and designers alike to quickly prototype out different interactions without having to rebuild components from scratch every time they want to make a change or test something out with users. By understanding how states work and considering all of the factors mentioned above when creating them, developers and designers can take advantage of this powerful feature within their projects.