How Do You Make an Interactive Prototype in Figma?

Interactive prototypes are essential for the development of any product. They allow designers to test their ideas and see how users interact with them.

Creating a prototype in Figma is an easy process that can help speed up the design process. Here’s how to make an interactive prototype in Figma.

1. Create Your Artboards
The first step to creating a prototype in Figma is to create your artboards.

Artboards are essentially canvas spaces where you can start designing your product and bringing it to life. You can create artboards by clicking the ‘+’ symbol on the right-hand side of the main window, or by selecting “Create Artboard” from the File menu.

2. Add Interactivity
Once you’ve created some artboards, you can add interactivity to them by using links and triggers.

Links are used to connect two different artboards, while triggers allow you to set up actions such as animations or transitions when a user interacts with an object on your canvas. To add links and triggers, simply select the object you want to link or trigger and then click on the “Link” or “Trigger” tab on the right-hand side of the main window.

3. Test Your Prototype
Once you have created your links and triggers, it’s time to test your prototype and see how it works in action! To do this, click on the “Preview” button at the top of the main window, which will open up a new browser window where you can test out your prototype and see how users will interact with it.

Creating interactive prototypes in Figma is a quick and easy process that can help designers quickly test out their ideas before committing resources towards developing them further. By creating artboards, adding links and triggers, and testing out your prototype using the preview mode, you can make sure that your product is ready for launch before investing too much time or money into it!