When Should We Consider Not Using Branching in Figma?

The discussion of when to use branch in Figma often leads to a lot of back and forth, with some people advocating for its use in almost every situation and others claiming it’s an unnecessary tool. Branching is a powerful feature that allows users to create multiple versions of their design in order to explore different options and test out ideas without affecting the original design. It’s especially useful for larger projects or when multiple people are collaborating on the same design.

However, branching isn’t always the best solution. In certain cases, it can be more beneficial to simply duplicate the original design instead of creating a branch.

This is often the case when working on smaller projects or when there are only a few people collaborating on the same project. Duplicating can help streamline the process and save time by eliminating the need to create a branch every time an edit needs to be made.

Branching is also not ideal for designs that don’t require a lot of changes or exploration. If the design isn’t expected to evolve over time, then it might not be worth creating branches just for minor tweaks or changes. Additionally, if there is only one person working on the project, then branching might not be necessary as all changes can simply be made directly in the original file.

When Should We Consider Not Using Branching in Figma?

In summary, branching should generally be avoided for smaller projects or when only one person is working on the project. Additionally, if there aren’t any major changes expected in the future, then branching may not be necessary either as all edits can just be done directly in the original file.