How Do You Detach Parent Component in Figma?

Detaching parent components in Figma is a powerful tool to break down and customize complex designs. By detaching parent components, designers can create unique variations of a design without needing to recreate it from scratch. This can be especially helpful when creating custom interfaces for specific users or when working on complex projects with multiple design elements.

When detaching parent components, designers have the option to either detach them completely or partially. Complete detachment will create an entirely new component that is no longer linked to the original parent component. Partial detachment will leave the original parent component intact but allow changes to be made to the newly created component.

The process of detaching parent components in Figma is relatively straightforward and requires little effort on the designer’s part. To begin, select the desired parent component in the Layers panel and click on “Detach” in the right-hand corner of the canvas. This will open up a sidebar where designers can make their selection of whether they would like to detach it completely or partially.

Once this selection has been made, any changes made to the newly detached component will not affect its parent component. Designers should keep in mind that any changes made to an individual element within a detached parent component will still affect its original parent.

In addition, designers should also remember that any changes made to a detached parent component will also be applied to all instances of that same detached parent across multiple frames. This makes it easy for designers to quickly make changes across multiple frames without having to recreate each individual element.

Conclusion:

Detaching parents components in Figma is an incredibly useful feature for managing complex designs while making sure each element has its own unique look and feel. With just a few clicks of a button, designers can easily detach their desired components and make quick changes across multiple frames without having to recreate each individual element from scratch.