How Do You Show Cursor in Figma Prototype?

Figma is an excellent design tool for creating interactive prototypes, making it easier than ever to quickly and easily show cursor in your Figma prototype. To do this, you’ll need to take advantage of the “cursor” setting in the Prototype tab.

When you open the Prototype tab, you’ll find a “Cursor” setting located in the top-right corner of the screen. To enable it, simply toggle “on” and then select the type of cursor you want to use for your prototype. Figma offers a variety of options including a hover cursor, click cursor, touch cursor, and regular mouse cursor.

Once you have chosen a type of cursor, Figma will automatically display it on all layers of your prototype when they are active. In addition to displaying the cursor when hovering over objects or clicking on them, Figma also allows you to customize its behavior based on different interactions with your prototype. This can be particularly useful if you want to show users what specific actions they need to take when interacting with your prototype.

For example, if you want to demonstrate an action that requires a user to drag and drop an object from one layer onto another in order for it to work properly, then setting up a custom animation for the hover or click cursors can help illustrate this process.

In summary, showing a user’s actions through a Figma prototype is easy with the Cursor setting in the Prototype tab. By enabling this feature and customizing its behavior for different interactions with your prototype, you can easily provide users with visual feedback as they interact with your design.

Conclusion: Showing a user’s actions through a Figma prototype is made simple through the Cursor setting within the Prototype tab. With this feature enabled and customizable behavior applied, designers can easily provide users with visual feedback as they interact with their design.