How Do You Show the Hover State in Figma Prototype?

When it comes to UI/UX design, the hover state is essential. It serves as a visual cue that lets the user know that an element is clickable or interactive.

With Figma prototyping, designers can easily create mockups of their designs and test them out before they go live. But how do you show the hover state in a Figma prototype?

The first step is to select the object you wish to make interactive. This could be anything from a button, link, or image.

Once selected, you will need to open up the Prototype tab on the right-hand side of your screen. From here, you can select “On Hover” from the list of interaction types.

Once “On Hover” is selected, you can then choose what type of action should occur when someone hovers over the object. This could range from changing color or adding a drop shadow to playing an animation or opening up a popup window. You can also choose whether this action should occur once or continuously while hovered over.

You can also customize what kind of transition should occur when hovering over an object in your Figma prototype. This includes options such as linear, ease-in/out, and bounce transitions which dictate how quickly or slowly the action should happen.

It’s also important to note that if you want multiple objects to be interactive when hovered over in your prototype, you will need to add each of them individually with their own specific actions and transitions.


Showing hover states in a Figma prototype is relatively simple and straightforward process. All it takes is selecting an object and adding an “On Hover” interaction type under the Prototype tab on the right-hand side of your screen. From there, you can customize what type of action occurs when hovering over that object as well as how quickly (or slowly) it should happen using various transition types.