How Do You Prototype Hover in Figma?

Prototyping hover states in Figma is a great way to quickly create and test user interactions. Hover states can be used to draw attention to important elements or provide additional information about a design. They are also essential for making interactive prototypes.

Figma makes it easy to prototype hover states by allowing users to create multiple frames for each component. These frames can be used to demonstrate the various states of the component when the user hovers over it with their mouse. This allows designers to quickly create and adjust different hover states without having to write any code.

When creating a prototype, designers should start by determining what type of interaction they want the user to experience when they hover over an element. Common examples include changing colors, adding animations, or displaying additional information about the element. Once this has been established, designers can begin creating frames that represent each state of the interaction in Figma.

To create a frame, select the element you would like to add a hover state to, then click on “Create Frame” in the top right corner of the canvas. This will open up a new frame where you can adjust settings such as colors, animations, and other visual elements that will be applied when the user hovers over it. Once your desired settings have been applied, click “Save” and Figma will save this as a new frame within that component.

Designers can then repeat this process for any other hover states they would like to add for that component before linking them together in a prototype. To link all of your frames together in a prototype, open up the “Prototype” tab and select “Link Frames” from the top left corner of the canvas. This will open up all of your saved frames so you can link them together using hotspots or transitions such as fade or slide effects.

Finally, once your prototype has been created you can test it out by clicking on “Preview” from the top left corner of the canvas or by selecting “Play” from within each individual frame while designing it in Figma. This will allow you to interact with your design and see how each hover state looks and feels before sharing it with others for feedback and testing purposes.

In conclusion, prototyping hover states in Figma is an easy and effective way to quickly create interactive prototypes without having to write any code. By utilizing multiple frames per component as well as linking these frames together with hotspots or transitions users are able to easily create engaging user experiences that make their designs come alive!